Aug
30
2009
1

Long Time No See

Yeah it’s been a while since I added a real post of any substance other than jokes and mostly it’s because I’ve been really busy trying to stay afloat with full time freelance instead of the typical 9-5 animation job since I finished at Cartoon Network back in May. I’ve had a number of small jobs but the coolest was for a sweet shop in Greece. Unfortunately I’m not allowed to show the art for it until I get approval. Also I have done a fair amount of design work for Fox21 which is a subdivision of Fox catering to the college set.

Below is some work from that show…

Rough designs ideas:

steve0001

woody-01

malloy-01

denzel-01

connie-01

Final Designs

steve-colored-02

ethyl-colored-02

denzel-colored-01

connie-colored-01

malloy-colored-02

lineup

Written by Mike Milo in: 3D,Animation,Cartoons,character design,Flavio |
Jun
30
2009
2

Knights of the Round Table

I’m working on some Maya scenes to add to my animation reel. Here’s the beginning of it. The lighting of course will be better and the knights will be superimposed on the blue screen but I’m happy with it. What do you think?

knights

Written by Mike Milo in: 3D,Animation |
Mar
24
2009
0

Chowder 3D turnaround v1

Get the Flash Player to see the wordTube Media Player.

Written by Mike Milo in: 3D |
Mar
07
2009
3

Chowder in 3D

chowder5chowder34chowderback

Written by Mike Milo in: 3D,Animation |
Jan
25
2009
8

Flavio!


Three years ago I created a seven minute animated film called “Flavio” for Nickelodeon/Frederator Films, about an over-emotional goat who works as a dishwasher in a pizzeria and longs to be a famous inventor like his hero Leonardo DaVinci.

I have not been able to post it on my site because it had to air on telivision first to be eligible for Emmys and Annies and all that stuff that only animators care about. Anyway, I can finally show it. Please check it out and as always I love to here your thoughts!
You can see a production blog about the making of Flavio at Frederator.com and learn more about Flavio here.

Jun
27
2008
3

Iron Man, the Hulk and Spiderman animation

All I can say is… WOW!

I wish I could find out who did this and what it’s from. I’d love to see more of this!

Written by Mike Milo in: 3D,Animation |
Feb
16
2008
0

Mall renders

Here’s some renders of a mall I built and textured in Maya. It’s really hard to get the light to look right. So much math involved…

 

Written by Mike Milo in: 3D,Animation |
Oct
28
2007
0

Norman

Here’s a turn around for a character I wrote a 3d short film for. I had plans to turn it into a 3d cartoon but like many things in my life, I just have not found the time.

It’s amazing how much time and effort goes into 3d work and I find it amazing when I come across someone who has made a short by themselves. It’s so much work even before you get to start animating. You have to model the character, then texture it, then add fur/hair, then create the bones that will help the character move and then you have to attach those bones to the character. After that you have to build each set, texture it, light it and set up the cameras. then finally after all that work, you can start to animate the scenes, and then render which is it’s own unique set of difficulties. Oh yeah and once your done with all that? You still have to edit it together, add sound effects, music and credits as well.

Whew! A lot of work for a silly idea I came up with. And yet? I keep writing new ideas like the Village Idiot!

Written by Mike Milo in: 3D,character design |
Sep
08
2006
1

Half Life 2

Lately I have been playing a game called Half Life 2 on XBox and let me tell you if you have not played it and like games then you should run right now to the store and buy it immediately because it is one of the most fascinating games I have ever played.

The game starts out and you are Gordon Freeman, a fugitive on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people people he cares about are counting on him. I

t’s pretty basic, you run around killing bad guy soldiers and trying to get the guy that started it all. Along ythe way you meet Alyx Vance who is one of the hottest chicks I’ve ever seen in a game. Unlike Lara Croft who is overtly physically sexual with her pontoon boobies, Alyx is just the hot bad girl chick you knew in college. Shapely, smart and resourcful. I am amazed by the detail in this game as the people look the most like actual humans I have ever seen. Great eye candy the whole way through.

Ok so it’s pretty to look at… why do I like it so much?  Well, unlike most games where you are corralled from one spot to another and then watch a “movie” of what’s happening in the story, Half-Life 2 just keeps you in the room as ewveryone speaks making it feel more like you are actually living the experience. What’s more is that you can pick things up! That’s right… you can pick up, throw and kill people with most things. In a true puzzle nature, in certain places you need to figure out how to get to new areas by either stacking boxes or wood or bricks or using a ballast to hoist you up somewhere or using a 2X4 to lay across a chasm so you can precariously walk across it.
Apparently the whay they do it all is by using a physics engine called Havoc which makes almost everything in the game moveable.  Pretty amazing. Later in the game you’re given a Gravity Gun which allows you to pick up and hoist huge things. You can even grab soldiers and throw them at other ones! How cool is that!?!?!

It also uses a thing called ragdoll physics so when you shoot someone on top of a building they fall and bounce arms flailing and flopping around. Very real.

It’s not too bloody either so you don’t have to really worry about that with regard to kids but it is a bit scary as there are lots of dark places for baddies to hide and there are these things called Head Crabs which jump onto your head and take over your body turning you into a zombie-like creature. Very scary. There are also these bugs called Ant Lions which are nasty creatures that burrow in the sand and they can feel the vibrations when you walk on their terrain. They lie bured eveyewhere waiting to kill you. Later you figure a way to control them and sick them on the bad guys which is really cool. Really amazing stuff when you consider that it’s all just 0′s and 1′s running through your computer or XBox to create all this stuff.

Here’s a bit from the Half Life 2 Website toting some of the game’s impressive features!

  • Characters – Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial “muscles,” human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics – From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics – Source’s shader-based renderer, like the one used at Pixar to create movies such as Toy Story® and Monster’s, Inc.®, creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Anyway, it’s a great game and having just finished it I am a bit miffed that the newest game Half Life 2 Epsiode ONe isn’t coming to the XBox. It’s only for PC play. Grrrrr.

Buy the game. You will not regret it.

Written by Mike Milo in: 3D,Games |
Sep
07
2006
0

Teenage Mutant Ninja Turtles

While I wasn’t a huge fan of the comic or the animated series, now THIS looks cool! Suddenly, I am really looking forward to this film. I hope the humans are animated as well or it will ruin it. Great animation and great moves! Such a well directed trailer. If the film is half as well directed it’s gonna be all eye-candy for this fella!

Written by Mike Milo in: 3D,Films |
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